Horror video games are all about reflecting the darkness of individuals within the characters and worlds constructed by the creators. Every horror sport has a central theme it is centered round, and a whole lot of villains and executives are likely to mirror the theme, or related concepts. That is additionally why so many big-time villains find yourself going out like chumps of their closing moments.
The darkness inside these villains often blinds them to their unique objectives, and even what they’re doing within the second so that they depart themselves open for assault. Quite a lot of these villains even straight up simply kill themselves as a result of no matter supply of energy they relied on betrays them ultimately. It is a trope that is not simply from video games, however it’s widespread in books, tv, and films as effectively. The reasoning is to indicate the particular person experiencing the story that betraying humanity and embracing darkness won’t ever get somebody far as a result of it means additionally betraying themselves. And while you betray your self, you find yourself going out like a chump, finish of story.
10 Pyramid Head
Pyramid Head is likely one of the most recognizable faces (or lack of face) in survival horror, and video video games usually. In Silent Hill 2, Pyramid Head is not in it for the gory kills or violence, he merely needs to terrorize the participant till they go insane. He represents the unknown and the worry people have of what we do not perceive, which is why his face is at all times hidden.
In his encounters in Silent Hill 2, he seems for transient durations of time however disappears when issues do not precisely go his manner. He does not get harm and does not appear bothered total, and that is what makes him actually scary. When the participant instantly confronts Pyramid Head in a boss combat, they only need to hug the partitions and shoot him till he actually will get bored and walks away, clearing the trail for the participant to progress. It is a bizarre idea when the principle antagonist actually cannot be bothered to kill the participant since it might be “too boring,” so it may be a bit unsatisfying for the reason that combat does not actually finish.
9 Lethal Premonition: Raincoat Killer
The Raincoat Killer of Lethal Premonition is a being that appears to sport supernatural velocity, power, and different talents. He may even be seen teleporting round sure phases as if it does not matter what the foundations of physics consider him.
What makes this annoying is that he appears to be continuously foiled by such trivial issues, like a fence in his manner, or agent York diving beneath a closing door. Gamers may even disguise from him fairly simply since he chooses the hiding spot they do not decide to create fabricated suspense. As soon as his true kind is revealed, the ultimate combat ends by reflecting his personal assault again at him, piercing him within the chest, and killing him. He actually cries for his mommy and about how he could not get his crush to like him, so yeah, he is a chump.
8 Everlasting Darkness: Pious
Pious is the ultimate antagonist of Everlasting Darkness who set his plans in movement over 2000 years earlier than the occasions of the sport. He is solid his humanity apart and needs nothing aside from the destruction of the world as it’s. The combat itself is customary, and similar to all the opposite boss battles of Everlasting Darkness, and that takes away from the emotions gamers really feel on the finish. Pious and the principle character summon Historic beings to battle in area, and because the most important character wins each fights, he turns into weaker and weaker. The combat ends with Pious as a decrepit skeleton writhing in ache ready to be put out of his distress.
7 P.T: Lisa
Lisa is likely one of the most iconic and terrifying horror antagonists to ever seem in a online game. Her haunting presence is hinted at all through the teaser in footsteps behind the participant, reflections in mirrors, and she will be able to even be seen watching from outdoors within the home windows a number of occasions. The sport shouldn’t be about combating Lisa however quite, it appears to be about saving her and escaping the loop she positioned the participant in. That mentioned, all of the participant has to do to “defeat” her is full the duties like take a look at photos and discuss to a child. The duties themselves are scary, however for a Silent Hill teaser, this encounter is fairly delicate in comparison with what followers would count on from older video games.
6 Resident Evil 4: Saddler
Saddler is the principle antagonist and closing boss of Resident Evil 4. He turns into a large mummified pile of flesh in an try to take the participant out of the image. The combat itself is not something too particular when in comparison with the others within the sport. It follows a basic Resident Evil construction of working across the boss taking pictures its weak level and discovering an even bigger weapon to deal larger injury.
Seems, on this case, the larger injury comes from a rocket launcher. When the participant shoots the rocket launcher at Saddler’s weak level, the combat type of simply ends. There isn’t any large monologue, no second section, and no horror trope of the villain presumably surviving the blow. He simply dies and the cutscenes proceed, virtually prefer it did not even occur.
5 Bioshock: Frank Fontaine
Fontaine is the principle antagonist of the primary Bioshock sport, and a worthy adversary unquestionably. He wields a number of Adam associated powers in addition to tremendous power and above-average intelligence. Throughout his combat, he provides the participant a run for his or her cash, throwing his talents at them with out letting up, demonstrating that it was a combat to the demise.
After the participant defeats Four phases of his battle, Fontaine really knocks the participant down and takes the benefit, able to win the battle. In a surprising flip, little sisters saved in the course of the sport, and others discover their manner into Fontane’s lair and take him out, draining him of his Adam. That mentioned, it was an important battle however considerably underwhelming for the principle villain to satisfy his finish by the hands of a bunch of little ladies.
4 Outlast: The Walrider
The Walrider is the important thing aspect to virtually each single occasion that happens within the first Outlast sport. It takes over folks’s our bodies and may ship them into insanity and frenzy, which is made clear by everybody within the asylum’s actions. In the direction of the tip of the sport, the participant encounters the Walrider personally and is ready to evade it till the very finish of the sport.
That mentioned, the Walrider does not die, however there’s undoubtedly one thing jarring about how simply the participant is ready to keep away from it. It has the facility to disperse right into a mist-like substance, overlaying tons of area, whereas observing and tremendous velocity since it could actually fly by the halls of the asylum. Even with all this, the participant is ready to keep away from it by hiding behind merchandising machines and outrunning it behind closed doorways. The Walrider is a chief instance of a horror villain who chases, however does not appear to wish to catch its prey, and ultimately, takes a fairly chump manner out of the asylum.
3 Silent Hill Four The Room: Walter Sullivan
Walter Sullivan is an notorious serial killer recognized for his brutal strategies and twisted thoughts. He serves the function of the principle antagonist in Silent Hill 4, and has a really memorable boss combat. The participant should stab the “true” type of Walter whereas his youthful self chases them across the area, attempting to kill them.
When the participant manages to stab the true self with sufficient testaments, Walter simply falls to the bottom, unable to maneuver. This unrelenting killer taking a break to put down and catch his breath is bizarre to see since he already has superhuman powers in his boss area. After the true self is weakened sufficient, Walter loses his energy and swings a weapon on the participant weakly, signifying he is misplaced all will and energy to combat. As the principle antagonist with nothing to lose, it was anticipated he’d exit in a blaze of glory however as an alternative, he simply takes a couple of gunshots and is put to sleep.
2 Haunting Floor: Daniella
Daniella is a crazed stalker trying to change into a “full lady” and achieve the flexibility to bear youngsters. When she learns that Fiona, the principle character bears the alchemical signal for all times, she tries to steal its energy for herself, regardless of having virtually no data of alchemy. Daniella has a haunting and maniacal snicker that echoes the hallways of the tower and may ship shivers down any participant’s backbone.
Throughout her boss combat, the participant is ready to knock her down and stun her, whereas making ready an alchemy circle to lure her in. As soon as the circle is full and she or he is lured into the circle, she turns into obsessive about the moon and stares at it whereas the glass ceiling shatters, sending glass shards down under. One of many larger shards falls down and stabs her by the chest, killing her within the course of. Daniella dies quietly after that, with a peaceable look on her face, contrasting every little thing she’d completed beforehand.
1 Bloodborne: The One Reborn
As an action-horror sport, Bloodborne options a ton of grotesque enemies and haunting visuals to maintain gamers up at night time. One which stands out is the One Reborn. Its determine is that of an amalgamation of our bodies and physique components, certain collectively by rotting flesh and cursed blood. The One Reborn represents a descent into insanity that may solely come within the type of coming into a waking nightmare, a world with out hope.
As a boss combat, it is one of many best within the sport. The principle boss itself has gradual assaults that may be averted on response, and it is weak to electrical assaults. On prime of this, the half that makes the combat tough, the ranged attackers on the steps, are simply disposed of as effectively. Gamers simply need to take their consideration off the principle boss whereas attacking the witches within the area, and there is not a lot the One Reborn can do to cease them. Staying cellular is essential, and Bloodborne is all about that, so it should not pose an excessive amount of of a risk.