Atlus has set a excessive bar for Persona 6 to clear. It’s been very specific about its need for Persona 6 to be an excellent higher sport than Persona 5, which is able to take a whole lot of heavy lifting. After all, Persona 5‘s widespread attraction and well-received changes to Persona traditions have made the collection extra well-liked than ever. If Persona 6 desires to surpass Persona 5, then it must intently study what made Persona 5 work and construct on these parts. The solely option to go is up; Persona 6 cannot surpass Persona 5 by going again to fundamentals.
There’s loads of areas the place Persona 6 might develop. Anything from fight to Persona fusion is on the desk for enhancement or expansions. Confidants are a very wealthy space for development in Persona 6. Joker’s Confidants, a useful circle of pals scattered round Tokyo, empower Joker by way of their friendships. Persona 5‘s Confidants are an enhanced model of the earlier video games’ Social Links; generally, Confidants are extra rewarding and fewer precarious than Social Links. Even so, there’s a few methods through which Confidants might change. Although Persona 6 would not essentially have to overhaul Confidants fully, it ought to construct on the groundwork put in place by Persona 5.
Persona 6 Needs Consistent Confidants
One of the most important issues that Persona 5‘s Confidants suffered from was that their usefulness wasn’t constant. Certain Confidants, like Tae Takemi and Hifumi Togo, offered incomparable ranges of utility that made them just about important to befriend. Others, resembling Ichiko Ohya, actually did not serve any goal, or on the very least have been so area of interest that they weren’t value funding. Unfortunately, these Confidants’ vital flaws usually solely got here to mild after spending a number of in-game days befriending them. That’s a giant deal contemplating how treasured a Persona protagonist’s spare time will be.
In growing Persona 6, Atlus must create a brand new roster of Confidants who’re constantly helpful and value befriending. While it is inevitable that Persona 6 gamers will determine some Confidants are extra helpful than others, Atlus ought to do its finest to steadiness Confidant talents between being distinctive and reliably impactful. On the entire, Persona 5 did properly to steadiness Confidant talents, offering a whole lot of methods to enhance the sport’s fight and exploration. The talents largely broke down once they didn’t work together meaningfully with extra summary mechanics, like merchandise drops and Palace Security. Persona 6 can nonetheless make Confidants with summary utility, as long as the mechanics they work together with are vital.
Persona 6 Confidants Should Be Accessible
Persona 5‘s Confidants additionally suffered from unavailability. Each Confidant within the sport has a set schedule of days through which Joker can work together with them. Atlus would not have to abandon Confidant schedules solely, since it is a good piece of realism so as to add into the sport, however it’d be useful if Persona 6 made Confidants out there extra usually. Some Persona 5 Confidants are solely out there for about half of every in-game week, which might make the participant’s schedule tight once they’re making an attempt to max out as many Confidants as attainable. Atlus ought to take into account loosening up Confidant schedules a bit of so gamers have extra flexibility.
Beyond Confidant schedules, Persona 5 additionally locked sure Confidants behind particular and generally obtuse occasions. Persona 5 clearly pointed gamers within the route of some potential Confidant, in addition to what Joker wanted to do to start out befriending them. However, others like Toranosuke Yoshida and Shinya Oda are locked behind slightly summary circumstances, making them simple to overlook fully. Confidants do not all should be simple to search out, however they need to additionally by no means be a problem to attach with. Persona 6 could be smart to make each potential Confidant fairly seen simply so gamers will not kick themselves for overlooking potential pals.
Confidants in Persona 6’s Story
Persona 6 moreover must suppose critically about which Confidants it integrates straight into the story and that are non-compulsory. The Persona 6 protagonist will inevitably be surrounded by fellow Persona customers, similar to the Investigation Team and the Phantom Thieves. It stands to motive that the Persona 6 protagonist will begin a Confidant relationship with a few of their staff members. Oddly sufficient, Persona 5 was inconsistent when it got here to Phantom Thieves as Confidants. While Joker routinely develops a stage 1 bond with most of them, he has to exit of his option to join with Haru Okumura and Yusuke Kitagawa. It’s unlucky that Persona 5 does this. It contributes to creating these characters really feel like outsiders, even on their very own staff.
Ideally, Persona 6 will let the protagonist begin a Confidant bond with each certainly one of their staff members, after which depart the remainder of the work to the participant. At the identical time, Persona 6 should not lean too closely on computerized Confidants, or it will lose an vital supply of participant engagement. Persona 5 had a superb, brief record of computerized Confidants with main roles within the plot. Goro Akechi is the one character who actually deserved to have his personal Confidant arc due to his difficult relationship with Joker; fortunately Persona 5 Royal resolved that situation. Atlus ought to be certain that there’s loads of Confidants tied into the sport’s plot with out making all of them scripted friendships that the participant has no management over.
Persona Still Has Room to Grow
Any and all of those little modifications would go a protracted option to making Persona 6 a worthy successor to Persona 5. These are solely potential modifications to Confidants, too; Atlus nonetheless has every little thing from fight to dungeon exploration and non-Confidant downtime actions to consider. Persona 6‘s mission of surpassing Persona 5 is troublesome, however not unattainable. Ultimately, Persona 6 will succeed if it leans on many issues that made Persona 5 work whereas introducing small modifications that make the sport – and the franchise – higher. Persona 6 can nonetheless make use of the franchise’s behavior of sticking to custom so long as it improves on its predecessors in little, vital methods.
Persona 6 is in growth.