Cyberpunk 2077 1.3 Update Makes Noticeable Change to NPC Driving

Cyberpunk 2077’s 1.3 replace has been a giant one for followers. Not solely did it add free DLC, some quest-specific fixes, enchancment to a automotive’s GPS, and the power to reset perk, however supposedly Cyberpunk 2077 knowledge miners have discovered multiplayer and the second premium enlargement within the code. It might not be the largest, most extravagant replace on this planet, however it appears to be a robust push in the suitable route.

Patches aren’t excellent, although. After the discharge of 1.3, one Cyberpunk 2077 participant seen a brand new bug with the swimming animation that entails disappearing heads, a number of limbs, and extra. This animation could have gotten worse consequently, however one different animation did get higher, nonetheless barely.

RELATED: One Cyberpunk 2077 Dev Says Team Put In ‘A Lot of Effort’ into Update 1.3

Cyberpunk 2077’s 1.3 replace has seemingly fastened the place an NPC driving wouldn’t be touching the steering wheel. It’s a noticeable element that has been outstanding within the base recreation, however it’s one thing that CD Projekt Red has now fastened. The concept is that gamers would have a look at the window throughout these driving shotgun moments, however there’s solely a lot that may be seen, particularly driving with Panam outdoors the town.

As such, the truth that the automotive was transferring, however the driver was not was fairly noticeable. It doesn’t repair every part with these scenes, however it’s a good element. Riding shotgun, particularly as continuously as Cyberpunk 2077’s V does, isn’t essentially good for enjoyable issue, and the non-driving NPC wasn’t good for immersion. These enjoyable and immersion issues nonetheless stay, nonetheless.

While the NPC could appear to be they’re “driving,” the rail-like nature of those rides continues to be fairly seen. Not solely is it gradual and monotonous (and rapidly skipped when attainable), however Cyberpunk 2077’s autos don’t appear to have physics enabled throughout these rides. Whenever there’s a bump within the experience, the automotive gained’t register it. Sometimes, whether or not it’s a bump or not, the street will clip via the underside of the automotive.

It’ll be attention-grabbing to see when and the way CD Projekt Red handles this sooner or later. As it paid sufficient consideration to repair small particulars like the driving force’s positioning, it stands to purpose that different points with automotive rides will finally get fastened. Beyond that, it appears that evidently CD Projekt Red will proceed squashing bugs and dealing on bringing in free DLC, Cyberpunk 2077 premium DLC expansions, and extra. It’s exhausting to say whether it is taking a look at a No Man’s Sky-style redemption but, however it may be mentioned it’s not for a scarcity of attempting.

Cyberpunk 2077 is accessible now for PC, PS4, Stadia, and Xbox One. PS5 and Xbox Series X upgrades are in growth.

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