Throughout its lifetime, Final Fantasy has been outlined by various eras in its numbered video games. The preliminary three video games had been set other than their friends by being NES video games that used a charge-based magic system as an alternative of MP. The subsequent three numbered Final Fantasy video games we’re all on the SNES, and FF4 and FF6 had been higher often known as Final Fantasy 2 and 3 within the US. Next got here the PS1 period ushered by Final Fantasy 7, and the PS2 period started with Final Fantasy 10. However, late on this period, Square Enix would start a brand new development in Final Fantasy by grouping upcoming titles into long-term multimedia initiatives.
The first of those was the Compilation of Final Fantasy 7 in 2004, which continues to be working immediately after an prolonged absence. The second, introduced in 2006, is the Fabula Nova Crystallis. The Fabula Nova Crystallis anthology is a set of video games and novellas that share mythology alongside varied phrases and ideas. The most important entries on this collection are the Final Fantasy 13 trilogy, and the Final Fantasy Type-0 video games. Final Fantasy 15 was additionally deliberate to be part of this assortment whereas it was Final Fantasy Versus 13, however this was discarded when it modified growth path. With Final Fantasy 13 returning to the general public eye on Xbox Game Pass, now is an effective time to overview what precisely went into this nearly decade-long a part of the Final Fantasy franchise. Since this requires dialogue of some obscure lore, please be aware that this text incorporates spoilers for Final Fantasy 13 and Type-0.
Underlying Themes of the Fabula Nova Crystallis Project
Fabula Nova Crystallis was meant to be a reinterpretation of what Final Fantasy had been. Focusing on the shared mythology that included sure frequent phrases like fal’Cie, l’Cie, and the customary Final Fantasy fixation on crystals, the Crystallis entries regularly constructed up a backstory for his or her shared universe. Most of the small print got here from the Final Fantasy 13 trilogy, however Type-0 did provide a little bit of extra element. Lore was dispersed in a really scattered method, nearly all the time portrayed as bits and items of bigger works or mythos throughout the video games’ universes. Datalogs and characters would reference them, however little in the best way of arduous rationalization was given, even when central figures to this mythos confirmed up within the latter two 13 titles. Fabula Nova Crystallis video games centered on a core group of human characters who fought to alter their destiny set by larger powers, leaving little room for gamers to see the bigger image.
The backstory begins with the god Bhunivelze killing his mom Mwynn, seizing management of all actuality. However, fearing that his mom had positioned a dying curse on actuality, Bhunivelze wished to observe his mom to the unseen realm (which means the afterlife), completely destroy her, and seize full energy. However, as a result of the unseen realm is firmly separated from the realm of the dwelling, he couldn’t attain her with out abandoning his management over actuality. So, Bhunivelze created the godlike fal’Cie Lindzei, Pulse, and Etro. Lindzei and Pulse had been despatched to work making a world that would serve Bhunivelze’s ambitions, however Etro was given no energy as a result of she seemed unnervingly like Mwynn. Shunned and lonely, Etro reached the gateway between the seen and unseen realms by killing herself and met Mwynn there. Before she was absorbed into the primordial chaos, Mywnn entrusted the gate of souls to Etro. Lindzei used Etro’s spilled blood to create people. Etro then gifted the people with small items of Chaos, as she felt compassion for them. The underlying objective of the villains of FF13 and Type-0 then turned overloading Etro’s Gate through humanity’s extinction.
Final Fantasy 13 and the Fabula Nova Crystallis
That creation fantasy is the spine that informs the entire Fabula Nova Crystallis tales. Again, nonetheless, that is solely revealed to gamers piecemeal all through the FF13 trilogy. It may need really been meant to be doled out throughout many extra video games, however 13-2 and Lightning Returns had been authorised for growth when different Crystallis video games drifted off observe, in order that they ended up being the first automobiles for this info. Initially, Final Fantasy 13 was solely meant to be the main entry of the Fabula Nova Crystallis in 2009, with its brethren Final Fantasy Agito 13 and Final Fantasy Versus 13 coming later. FF13 was the one one launched beneath its proposed identify, with Versus 13 changing into FF15 and ending up fully divorced from the anthology.
Final Fantasy 13 centered on a gaggle of Pulse l’Cie, most of whom had been Cocoon residents, combating to flee their destiny of destroying the world. Their opponents, and nefarious benefactors, are the biomechanical demigod fal’Cie, which aren’t to be confused with the deific fal’Cie that had created them. In the tip, Etro wanted to intervene to forestall the dying of the principle forged and everybody on Cocoon, so in 13-2, Lightning is whisked away to function her protector. This 2011 sequel sees Lightning’s sister Sarah and the time traveler Noel battle towards the seemingly unstoppable Caius Ballad in an effort to avoid wasting Lightning and Etro. Unfortunately, Caius wins, resulting in the 2013 Lightning Returns happening a number of days earlier than the tip of the world. Lightning, now serving as Etro’s alternative beneath Bhunivelze, should shepherd the souls of those that stay to the following world to allow them to be reincarnated. This far cry from the unique idea didn’t go unnoticed by followers, nevertheless it did function a becoming conclusion to the Fabula Nova Crystallis story as a complete.
Type-0’s Place within the Fabula Nova Crystallis
That leaves Final Fantasy Type-0, previously often known as Final Fantasy Agito 13. Type-0 was previously a PlayStation Portable sport in 2011, and then to PlayStation 4, Xbox One, and PC in 2015. Type-0 tells the story of a category of scholars combating to avoid wasting their college and nation from different warring nations and the cosmic machinations of the crystals that preside over all of them. While Fabula Nova Crystallis is supposed to be an anthology of kinds, Type-0 nonetheless comes off as a aspect story even inside its personal multiverse. It is essentially self-contained, and since the proposed sequel Type-Next was by no means launched as a result of director Hajime Tabata leaving the corporate, it stays as an odd companion piece to Final Fantasy 13.
Type-0 shares various similarities with Final Fantasy 13 itself. The most notable is the presence of the l’Cie, that are created from individuals chosen by the crystals to serve them. Type-0 additionally acquired two cellular sequels, one being Active-Time Battle RPG Final Fantasy Agito, and the opposite being a hack-and-slash gacha sport known as Final Fantasy Awakening. Nothing of be aware occurred in both they usually have since shut down. Fabula Nova Crystallis now stands as a weird, tangled, and barely misguided period of Final Fantasy‘s historical past, however none can deny that a complete technology of players has lived realizing it as what Final Fantasy was. It’s far sufficient away now to be remembered for its extra attention-grabbing factors, and, hopefully, Final Fantasy 16 will be capable of take some classes from it and FF15 concerning scope.