Baldur’s Gate 3’s Patch 6 brings the Sorcerer D&D class and a new region

Last week, Baldur’s Gate 3 developer Larian Studios teased a new class – oh, and some “equippable salami” – coming to the RPG with its subsequent main replace, which can be the recreation’s “biggest ever patch”. Now, all has been revealed. In in the present day’s Panel From Hell livestream, the studio revealed that the Sorcerer class is coming to BG3 with Patch 6, so these followers who guessed this beforehand can pat themselves on the again for getting it spot on.

As outlined in the Patch 6 notes, the Sorcerer class – a acquainted one from the recreation’s Dungeons & Dragons Fifth Edition supply materials – is coming to Baldur’s Gate 3 with two subclasses: Wild Magic and Draconic Bloodline. The first of those is all about embracing chaos and manipulating “the forces of chance to gain an advantage on attack rolls, ability checks, or saving throws”, with the risk of triggering some random results in the course of. Larian affords some examples, which sound fairly wild: setting everybody close by on hearth, gaining teleport bonus actions, or summoning a hostile mephit.

The Draconic Bloodline Sorcerer, in the meantime, is – as its title suggests – all about drawing on the powers of their dragon ancestors. These are powers based mostly on wielding hearth, frost, lightning, acid, or poison to deal injury. This class moreover will get entry to a spell that channels their ancestor – so, for instance, Red Dragon affords a Burning Hands choice. There’ll even be a distinctive dragon scales beauty choice for these characters.


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