In Far Cry 6, violence, poverty, and fear inspire the people of the island of Yara to revolution. But these conditions are also part of the history of many countries in Latin America. The idea the game presents is that all the suffering and injustice at the hands of Antón Castillo’s dictatorship leads Dani Rojas, the protagonist, and the people of Yara to rise up and overthrow the government, freeing their country.
While this scenario isn’t far from reality, the newest entry in Ubisoft’s FPS series depicts a romantizised version of revolution, presenting it as a calling one must answer, something inherent to one’s character, instead of grappling with the real dilemmas a revolutionary must face or the real circumstances that might inspire their efforts.
During one mission, we visit a school transformed into a prison for those challenging Antón Castillo’s government. This scene, and many others depicting Castillo’s fascism, has an air of truth about it. In Brazil, it’s been less than 40 years since the downfall of the military dictatorship, and stories of people who went missing, were tortured, or were killed by the regime have trickled out continually during my lifetime. What Far Cry 6 shows us is part of our past, and something we fear may recur in our present or future. In creating this story on the island of Yara, Ubisoft developers have given life to a concern many of us still have.