Final Fantasy 15 and Final Fantasy 16 Seem Like Completely Different Franchises

Final Fantasy has kept itself fresh over the years by constantly changing its formula. While iconic visual elements and concepts have been shared across most of the series, how the player engages in combat, as well as progression and equipment, varies greatly. Beginning with a similar gameplay style to Dragon Quest, Final Fantasy quickly began experimenting with its Job system. Active Time Battles (ATB) debuted in Final Fantasy 4, and became a staple until Final Fantasy 10.