09/08/2022

New Outriders Update Live Alongside Patch Notes

A brand new Outriders replace is stay on PC, PS4, PS5, Xbox One, Xbox Series S, and Xbox Series X alongside patch notes that reveal the whole lot developer People Can Fly has performed with the replace, which is a ton. While the replace is not substantial from a content material perspective, it does fairly a bit. In truth, the patch notes are so large that they have been divided into conventional patch notes and patch notes for steadiness particularly.

While we all know what the replace does courtesy of the patch notes, we do not know what the file measurement is throughout varied file sizes. In different phrases, we have now minimal perception to supply about how lengthy the replace could take to obtain past noting the patch notes are massive which often signifies a bigger file measurement and an extended obtain as a consquence.

Below, you’ll be able to take a look at the total patch notes for the replace. Meanwhile, the total steadiness notes might be discovered right here.

Quality of Life Changes:

Implemented Item Locking Functionality.

Improved the Quick Mark Functionality to now additionally embody Legendary, Apocalypse Epic and Apocalypse Legendary rarities.

Changed the behaviour of the digicam when sprinting to make the dash behaviour between “Toggle” and “Hold to Sprint” constant. The digicam will not flip when gamers are sprinting.

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Endgame Changes:

Apocalypse Tier Leveling

Starting from Apocalypse Tier 20, the requirement to degree up every Apocalypse Tier has been diminished by 10%.

Resources & Anomaly Extract

The quantity of Anomaly Extract gained has usually been improved and the quantity of Anomaly Extract gained in Tarya Gratar’s Troves has been elevated by 500%.

A full run-through of Tarya Gratar (together with Troves) ought to now internet out at round double the quantity of Anomaly Extract earned per run when in comparison with earlier than this patch.

Boss-rushing the ultimate Arbiter will internet barely extra Anomaly Extract than earlier than, however this is not going to be probably the most environment friendly route for Anomaly Extract farming.

Crafting and Upgrading

Starting at Item Level 50, the Anomaly Extract prices required to improve gear has been diminished by 5%.

Between the 2 above adjustments (Increased Gains and diminished Costs), gamers ought to be capable of help upgrading two full units of substances per Apocalypse Tier degree. This ought to allow a better quantity of experimentations and restrict the necessity to hoard assets so as to have the ability to improve the presently outfitted set.

Apocalypse Gear Drop Rates

Starting at Apocalypse Tier 11, the “Increased chance for Apocalypse variant gear” has been elevated for every Apocalypse Tier.

Expeditions

Expedition Rewards have been elevated as a way to make Expeditions really feel extra viable alongside Tarya Gratar. The “Loot Gained per X Time Investment” ought to now really feel fairly related between Expeditions and Tarya Gratar.

Players ought to now obtain a better quantity of Epic and Legendary Items and relatively fewer Rare objects in Expeditions.

Anomaly Extract farming ought to now additionally really feel far more viable to do in Expeditions.

Bug Fixes:

Fixed a bug that allowed gamers to overlook a Pax level in the event that they transitioned out of the Fisherman struggle too rapidly.

Fixed a bug that prevented characters transferring to Worldslayer from acquiring their first Ascension level.

Fixed a bug that might forestall co-op gamers from leveling up even when they’d acquired all required expertise however the occasion had been worn out throughout fight.

Fixed a bug that trigger participant’s well being to be improperly calculated in the event that they levelled up instantly after dying. The right worth can be show in the event that they died once more.

Fixed a bug that was inflicting the “Twisted Rounds”, “Volcanic Rounds” and “Blighted Rounds” abilities to be blocked when firing any one-shot weapon.

Fixed a bug that prevented the mods “Minefield” and “Legendary Minefield” from triggering greater than as soon as per enemy.

Devastator:

Fixed a bug that prevented the Devastators Pax nodes “Finishing Touch” and “Earthen Shell” from correctly working after the participant transitioned from a no-weapons-area.

Technomancer:

Fixed a bug that prevented Technomancers from activating the “Pain Launcher” talent in the event that they had been too near covers or partitions.

Fixed a bug that prevented Technomancers from biking between digicam sides when utilizing the Tools of Destruction Minigun.

Fixed a bug that precipitated the stats display of Technomancers to show irregular outcomes whereas the Tool of Destruction talent was lively.

Trickster:

Fixed a bug that prevented the Tricksters “Hunt the Prey” talent from triggering if enemies had been utilizing cowl.

Fixed a bug that precipitated Tricksters to lock up in the event that they used “Hunt the Prey” on an enemy who died on the identical time.

Fixed a bug that might trigger Tricksters to get caught in geometry on sure ranges when utilizing “Hunt the Prey”.

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Fixed a bug that might trigger the Tricksters “Twisted Round” talent to stay lively indefinitely if participant was staggered throughout the reload animation.

Fixed a bug that was inflicting the “Venator’s Knife” talent to deal inconsistent harm when utilized in mixture with sure mods.

Fixed a bug that was precipitated the “Time Rift” mod “Weightlessness” to indicate in incorrect period of 5 seconds in it is tooltip. The right worth is 3 seconds, which is now appropriately displayed.

Fixed a bug that prevented the Technomancer’s Grim Inventor set bonus from triggering constantly together with the Pain Launcher talent if there was just one rocket remaining within the RPG.

Fixed a bug that was inflicting Status Power offered by objects to be multiplied as a substitute of decreased as gamers elevated their Apocalypse Tiers. This may unintentionally result in will increase as excessive as 700% Status energy at Apocalypse Tier 40.

Fixed a bug that prevented the Mycologist’s Set from behaving correctly within the Transmog menus.

Fixed a bug that allowed the game to drop a Headgear merchandise known as “Wraith’s Mask” for which there is no such thing as a Transmog design.

Fixed a bug that precipitated the “Shock and Awe” mod to set off extra typically than supposed.

Fixed a bug that precipitated the “Relativity Theorem” mod to inconsistently refresh and in some circumstances even prolong cooldowns.

Fixed a bug that precipitated the “Untamed Power” mod to skip the cooldown for the Trickster’s Hunt the Prey talent.

Fixed a bug that prevented the Pyromancer mod “Ember Shield” from triggering a couple of stack if the participant had the talent node “Master of the Resistance” lively.

Fixed a bug that prevented the Trickster’s “And Another One” armor mod to not operate for killing photographs.

Fixed a bug that prevented the Devastator’s “Reflect Bullets” mod “Equator” from working in relation to Melee Enemies.

Fixed a bug that prevented the “Concussive Force” mod from growing the harm dealt by the Devastator’s “Chip Off The Old Block” mod impact.

Fixed a bug that precipitated the “Self-Medication” mod to totally restore gamers’ well being each time it triggered.

Implemented adjustments to the “Death Ray” mod’s VFX in order that the mod impact will not be overly brilliant in sure areas.

Fixed a bug that might trigger enemies from being correctly affected by or not animating and despawning correctly when hit with both the Devastators Impale and Earthquake, Pyromancer’s Feed the Flames and Overheat or a Technomancers Cold Snap or Cryo Turret talent whereas the enemy was affected by the Phoenix Aura impact.

Fixed a bug that precipitated Skirmisher Warlords to look on the Trial of Tarya Gratar’s rating display a number of instances.

Fixed a bug that might trigger the Arbiter to be locked in a melee assault loop if the participant focused them with the “Hunt the Prey” talent at a sure second.

Fixed a bug that allowed gamers to interrupt Adherent enemy talents with common weapon photographs.

Fixed a bug that allowed gamers to enter cowl when affected by the Executioner’s Chain Lock capability.

Improved the consistency of the Shadowbeast’s Melee assault in relation to the claw’s VFX.

Fixed a bug that was inflicting co-op gamers to be momentarily held again if hit by a Forest Strix projectile.

Fixed a bug that allowed Vanquisher enemies to rotate whereas executing the “Suppressive Fire” talent.

Fixed a bug that precipitated Snow Behemoths to turn into idle if their “Rock Plower” talent was prevented by Devastators utilizing the Gravity Leap talent.

Fixed a bug that might trigger enemies to be caught in an animation loop by gamers utilizing the “Concentration Blast” mod or Pyromancers utilizing the Overheat talent.

Fixed a bug that prevented the Crawler within the “Cliffside Path” enviornment from transferring away from its spawn location.

Fixed a number of bugs that prevented Melee enemies from reaching gamers in sure places.

Multiple Improvements to make the VFX of enemy talents extra constantly timed with their results.

Fixed a bug that reset Auto Loot filter settings after returning to gameplay from the foyer.

Fixed a bug that precipitated Worldslayer and Apocalypse gear to look in Tiago’s rotation for gamers who had not upgraded to Worldslayer.

Fixed a bug that precipitated consumer gamers to see an incorrect variety of retries remaining for the Trial of Tarya Gratar when exiting to foyer and utilizing “Continue”.

Fixed a bug that was inflicting the Armour worn by different gamers to jitter and bounce in Multiplayer.

Resolved Clipping Issues.

Resolved points associated to digicam actions throughout cutscenes.

Implemented a number of enhancements and resolutions for points associated to mild and shadow.

Improvements to sure areas the place FPS drops had been noticed.

Multiple bug fixes associated to audio and SFX not enjoying or not ending correctly.

Multiple enhancements to geometry, collision and placement of enemies or objects.

Multiple bug fixes associated to quest development blockers.

Various different minor bug fixes.

Crash Fixes

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