Riot plans to “slow the pace” of League of Legends combat

            It looks like Riot Games is planning a League of Legends combat nerf, as the team plans to "slow the pace" of the <a href="https://www.pcgamesn.com/which-best-moba">MOBA game</a> as it has recently "overcorrected towards damage". Riot will reveal the changes it plans to make over the next few weeks <a href="https://www.pcgamesn.com/league-of-legends/2022-patch-schedule-release-dates">in an upcoming patch</a>.

While League of Legends update 12.8 has just gone live, the first details on the LoL patch 12.9 released today on the PBE reveal several decreases in the damage output of multiple League champions. Riot Games is apparently not stopping there, as developer RiotAxes on Reddit responded to fan concerns by confirming that the team will talk about “upcoming changes intended to slow the pace of combat down within the next few weeks”.

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In a follow-up comment, RiotAxes believes that “League of Legends is best when it is, on average, fast-paced and exciting” – hence all the changes towards decreasing ‘time to kill’ – but admits Riot has “overcorrected towards damage, which is hitting away at clarity and skill expression”.

            RELATED LINKS: <a href="https://www.pcgamesn.com/leagueoflegends/best-league-legends-champion-beginners">Best LoL Champions </a>, <a href="https://www.pcgamesn.com/league-of-legends/lol-patch-128">League of Legends patch 12.8 notes</a>, <a href="https://www.pcgamesn.com/league-of-legends/lol-tier-list">LoL tier list</a>