Skull and Bones Loses Co-Director

Set to expand on the popularity of the naval battles of Assassin’s Creed 4: Black Flag, Skull and Bones has instead become a major burden as it remains stuck in development hell. Originally revealed at E3 2017, Skull and Bones is the first lead project for Ubisoft Singapore. The game was originally intended to be a live service game, where players could customize their ships while engaging in multiplayer battles with other players.