Sources declare that Grand Theft Auto VI may have a feminine protagonist, much less content material that may very well be deemed “punching down;” and a kinder and fewer intensive work surroundings and Rockstar Games.
Bloomberg experiences that, “according to people familiar with development,” Rockstar Games had already begun attempting to completed down content material that may very well be deemed offensive as early as 2020.
After the dying of George Floyd and subsequent riots, the studio allegedly halted plans for his or her Cops ‘n’ Crooks mode for Grand Theft Auto Online. Senior executives had been involved how releasing such a mode — the place groups of gamers fought in opposition to one another in groups of police and criminals — could be taken at the moment.
Noting that Rockstar Games had additionally censored allegedly transphobic content material from the newest console launch of Grand Theft Auto V, the outlet experiences the studio had additionally “significantly narrowed its gender pay gap.” Bloomberg then — with surprisingly little fanfare — reveals the declare that Grand Theft Auto VI may have the sequence’ first playable feminine protagonist “according to people familiar with the game.”
As per the supply, there might be a pair of protagonists influenced by the Wild West’s Bonnie and Clyde. They might be a pair of financial institution robbers (and we assume lovers if the affect holds up), with the girl being Latina.
Rockstar Games may be attempting to not “punch down” with jokes about marginalized teams, the supply claims, in distinction to prior video games. While prior titles had seemingly mocked American society as an entire — with no holds bared in opposition to any group — the outlet notes how Grand Theft Auto V’s tone was a mirror to the habits of Rockstar Games workers.
Sources declare the corporate had a office tradition “full of drinking, brawling and excursions to strip clubs” — as described by Bloomberg — but in addition crunch and lengthy hours. The latter allegedly noticed workers working nights, weekends, and 100-hour weeks to fulfill development schedules, which workers spoke out in opposition to throughout 2018 and 2019.
After this, Rockstar Games not solely tried to reinvent its office however the way it was perceived. According to certainly one of over 20 present and former workers who spoke to Bloomberg, the developer was “a boys’ club transformed into a real company.”
Grand Theft Auto VI has had a slower development — allegedly beginning in some capability in 2014 — and whereas hindered by the COVID 19 pandemic and lockdown orders, delays had been partly as a result of new adjustments aiming to enhance situations on the firm. These embrace restructuring the design division and preserving time beyond regulation at an inexpensive stage with extra producers to watch schedules.
Contractors turned full-time workers — with abusive managers allegedly being given the boot — workers had care packages throughout the pandemic, and have additionally been given psychological well being and depart advantages.
The new “flexitime” coverage even permits workers to instantly take break day for each hour labored. Over the previous 4 years, administration has reassured extreme time beyond regulation wouldn’t be wanted for Grand Theft Auto VI’s development.
Another supply informed Bloomberg that the dramatic adjustments to Rockstar Games’ work tradition couldn’t solely assist with retaining and attracting workers, but in addition make video games “better for everyone working on them.”
While sources say morale has allegedly been the very best its ever been, some “aren’t sure” the studio can nonetheless make “the chart-topping caliber of game the studio has become known for.” For instance, to keep away from extreme hours, the purported preliminary plan for Grand Theft Auto VI to function giant areas primarily based on North and South America was scrapped.
Instead, the map might be centered on a fictional model of Miami — very like Vice City — and surrounding areas. The game additionally reportedly had the code-name “Project Americas,” which matches prior rumors that claimed the game would introduce a feminine protagonist.
Grand Theft Auto VI will as an alternative be up to date time beyond regulation, including new missions and even cities; ideally lowering crunch in the direction of the ultimate months of development. Despite this, the game allegedly guarantees to incorporate extra inside areas than prior entries within the sequence.
While some declare to be adjusting to those new working situations — akin to extra producers, administrators, and middlemen inflicting communication bottlenecks and confusion of who would make last calls — others informed Bloomberg they aren’t certain what Grand Theft Auto would appear like at the moment.
Executive Producer Dan Houser left Rockstar Games in 2019, who “led creative direction” on the sequence, as famous by Bloomberg. Several of the sources identified that satirizing trendy American tradition could be tough, because it’s “already a satire of itself.”
Bloomberg experiences that business analysts expect Grand Theft Auto VI to launch in Take-Two Interactive’s 2024 fiscal yr. That could be April 2023 to March 2024. However, some sources informed the outlet they didn’t know of any launch date; anticipating a 2024 launch a minimum of.
Thanks to “loose schedules” and a scarcity of progress, a gaggle of designers allegedly give up Rockstar’s Edinburgh workplace. Others additionally famous there was “little pressure to get a new game out the door.”
Is treating workers higher synonymous with making much less “offensive” video games? What do you anticipate out of Grand Theft Auto VI? Let us know on social media and within the feedback beneath.