Stellaris devs outline “spicy” plans for patch 3.3 and beyond

Space strategy game Stellaris just received a new expansion pack that introduces aquatic species, along with a whole host of other neat add-ons for the five-year-old game. Today, the devs have taken a moment through their weekly dev diary update to explain what the plan is going forward.

First and foremost, there’s the 3.3 patch due around February, which tracks with what the devs have said previously about the near-term plan. One thing the team has confirmed it will be working on is changes to how Unity (a resource for unlocking powerful perks) works, with the goal being having everything ready for the next patch.

The dev diary also notes that, since the changes are a bit “spicy”, the team is considering running a beta ahead of the 3.3 patch to collect community feedback. The devs will release more details on the Unity rework and potential beta run towards the end of the year. There are some other big things in the pipeline as well – more AI improvements will be coming, for example, and the team also wants to create a new system called ‘Situations’. This is going to be similar to the Disasters system from historical grand strategy game Europa Universalis IV.

RELATED LINKS: Stellaris review, Stellaris mods, Stellaris DLC guide

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