The Last of Us Part 1 has acquired a brand new official, 10-minute gameplay trailer that dives into all of the developments Naughty Dog has made on the remake. Earlier this week, a bunch of gameplay and screenshots from The Last of Us Part 1 started leaking. Although the game seems to be attractive and is an enormous graphical leap for the 2013 game, many took challenge with some of the precise gameplay. Many famous that the (*1*)fight seems to be largely the identical as the unique game, drawing into query why this was a “remake” versus a “remaster” along with it being a $70 game. Some followers have been hoping the game would come with some of The Last of Us Part II‘s options, equivalent to dodging, diving, and crawling, however it does not seem that something like that will likely be within the game.
Nevertheless, these leaks left quite a bit of questions on what was new within the remake. Sony has launched a 10-minute, official behind the scenes video for The Last of Us Part 1 that enables developers like Neil Druckmann to clarify what adjustments they’ve made to the game with this remake. The video highlights main technical adjustments to issues like AI, notably with allies like Ellie and the way they are going to react accordingly in stealth eventualities. One of essentially the most important points within the authentic game was that Ellie would run round within the open in stealth sequences and never be noticed, breaking some immersion. There are additionally important visible and environmental adjustments that assist improve immersion. On high of that, Naughty Dog has additionally added new options like permadeath and speedrun modes in addition to new outfits for Ellie and Joel to permit extra customization for the gamers.
Naughty Dog has additionally added quite a bit of new accessibility choices, which ought to guarantee The Last of Us Part 1 is extra accessible than ever. Although some followers have questioned the necessity for a remake, Naughty Dog famous that it wished to make the game after seeing some flashback scenes from the primary game. In doing so, the primary game is ready to introduced in a manner that Naughty Dog would’ve appreciated in 2013, however was unable to because of technical restraints.