Valorant players have discovered a game-breaking bug in the <a href="https://www.pcgamesn.com/15-best-pc-first-person-shooters" target="_blank" rel="noopener">FPS game</a>’s new 4.09 patch which allows abilities including grenades, satchels, and even ultimates to be thrown through a wall on the Ascent map towards the attacking team’s spawn. The <a href="https://www.pcgamesn.com/valorant/4-09-patch-notes-chamber" target="_blank" rel="noopener">Valorant 4.09 update</a> arrived yesterday, with a focus on nerfs to Chamber and some tweaks to new agent Fade.
It didn’t take long for players to observe a particularly egregious bug, however. One Site B wall on Ascent seems to be ignoring collision from one side, allowing agents to send any thrown abilities straight through the wall in the direction of the attackers’ spawn. This glitch appears to only be happening in one direction – abilities thrown from the other side bounce off the wall as expected.
This spot wasn’t mentioned in the patch notes, so it seems likely that this was an unintentional side-effect of a minor tweak. This will come as no small consolation to players having to deal with all manner of flashbangs, satchel charges, and even Raze’s showstopper rocket launcher ultimate which come flying at them through the supposedly impenetrable terrain.
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