17/05/2022

Warhammer 40k: Chaos Gate – Daemonhunters review – slick strategy

            Warhammer 40k: Chaos Gate - Daemonhunters is a grand, detail-rich take on <a href="https://www.pcgamesn.com/best-turn-based-strategy-games">turn-based strategy</a> in the magisterial nihilism of Games Workshop’s grimdark universe. It’s a game of stoic post-humans in preposterous shoulder pads - the Grey Knights. Like the seminal aggro-rave troupe The Prodigy, the Grey Knights are absolutely always outnumbered, but somehow emerge victorious from a wash of corrupted viscera and chaos all the same. That really is where the comparisons with Liam Howlett &amp; co end, though.

Chaos Gate – Daemonhunters is a strategy game that’s just as much about repelling vast waves of a corrupting plague, as it is about careful resource management and Chapter politicking. There’s a lot of XCOM to it, and more recently Gears Tactics, but truthfully it dives so deep into the minutiae of Dreadnoughts, Inquisitors, and a culture built around religious zealotry and cybernetics that it can’t help but feel distinct.

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So the story goes, a Chaos plague known as the Bloom is ravaging nearby planets, the work of Nurgle himself, and that proves enough for an Inquisitor named Vakir to commandeer your ship and start calling the shots. And after a few battles, you’ll probably have no complaints with that. This Bloom can do one.